Opis
A place to practice my code by developing a maze generation program. I hope to revisit a 16 year old project I made by starting fresh with a CSS framework, and as a WordPress plugin.
Version 3 changes the frontend so that you make square mazes.
These mazes are now solvable via mouse click, arrow keys or touch on phone.
Version 2 draws the entire maze as a single image which can be downloaded. The maze should look good across multiple devices, depending on the theme. I added a that and end color so you can actually print and solve these!
Version 1 creates a random maze, and using divs, should display well on most-sized screens, including phones.
Next I am considering ways to add interactivity!
I’d like to add more options, too!
Instalacja
Just install like any other plugin. Put a [maniacal_maze] on an empty page or post to start the fun!
Najczęściej zadawane pytania
- Installation Instructions
-
Just install like any other plugin. Put a [maniacal_maze] on an empty page or post to start the fun!
Recenzje
Wtyczka nie ma jeszcze żadnej recenzji.
Kontrybutorzy i deweloperzy
„Maniacal Maze” jest oprogramowaniem open source. Poniższe osoby miały wkład w rozwój wtyczki.
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Rejestr zmian
3.0
- Overhauled the code so most of the data is in javascript
- Created handlers for touch and keyboard
- Created logic to check for allowed moves
- The maze is now solvable and should work with mouse, touch or arrow keys, on phone, tablet and PC.
2.2
- FIxed the shortcode so it returns, not echos.
2.1
- Tweaked the display. Not 100% satisfied but it works well enough for now.
2.0
- We have attained version 2, a fully printable, solveable, random maze!
- I rethought the display code to make sure it fits your display as least somewhat.
- I added a green and red tile as a start and end point.
1.1
- I replaced the current display code with one that creates a canvas image.
- I originally had it draw walls, except for the exit walls. This caused a problem with edges midding chunks.
- I finally had it draw a black background, then cut our the floor.
- It then cut out the walls it needed to making things look better.
- The ground toggles between 2 grays.
1.0
- After many changes and optimizations to how I was doing things, I made so that it
- Marks itself used. Increments the total counter.
- Looks for walls that are not bedrock or in use already.
- Randomly picks a wall, marks that bit, then in the new room, marks the opposite wall bit
- It then moves to the new room.
- If it can’t find an exit, it moves back one in the history and repeats until it finds a new room
- What REALLY REALLY helps is when you map height to h and width to w in the history instead of the other way around.
0.3
- Changed how I enqueueued the css framework. Hopefully this doesn’t mess up any themes. If so I’ll have to compile a css file with w3 under #maniacal_maze_mazer
- Moved the maze creating code over to a function.
- Renamed the variable $doors to $walls since it does the exact opposite of what I named it.
- Started working on the function for starting the process with the first two steps in the loop, manually in a for().
- Took out my test code for error checking and resubmitting to WP Repository!
0.1
- First release to submit to WordPress for inclusion into the repository.
- Maze width and height page with error checking finished.
- Link is created and page refreshed to the new link.
- Links can be entered by hand and easy to change.
- Links are error checked.
- Array of cells created with empty value for doors.
- Array of bitwise „bedrock” created to make it easier when finding valid walls.
- CSS done using W3.CSS.
- Created jQuery and javascript to handle buttons turning red as well as sizing cell to fit your display and to update this if your viewport size changes.